You can decorate your properties yourself, or you can hire a decorator to do it! Decorators can create a custom layout for your property, or you can purchase a pre-made one. Most decorators have a showroom you can visit where you can see previews of their layouts. Many decorators advertise in the Decorator Directory, which you can search by category or keyword, and see reviews of their work. You can also check out the VWW & Zaby Forum, where many designers post some of their best designs.


If you want to design your Zaby yourself, or even if you want to learn to become a professional designer, you will use the Design Tool called the “Prop Editor”. The Prop Editor can be accessed only when you are in property you own, or in property where the owner has assigned the necessary deco permissions to you. 

 

You can also edit the way a property's built-in surfaces look by using the World Texture Editor:

  1. Navigate to the property you want to decorate in the virtual world
  2. Click the drop-down menu button. It looks like a down-arrow and is located in the button menu in the upper-right corner, where your mini-avatar is
  3. Click World Texture Editor


From here you can select textures from the Texture Library. You can apply them to selected surfaces individually, or use the bucket fill tool to apply them to all matching textures. You can also resize, rotate, and re-position textures to get them exactly the way you want. For a more in-depth look at editing built-in surfaces, visit the World Texture Editor help article.




Open Prop Editor

  1. Navigate to the property you want to decorate in the virtual world
  2. Click the drop-down menu button. It looks like a down-arrow and is located in the button menu in the upper-right corner, where your mini-avatar is
  3. Click Prop-Editor




Prop Editor Features


Top Tabs

  • Position: Allows you to adjust the prop's X, Y and Z positions
  • Rotation: Allows you to adjust the prop's X, Y and Z rotation
  • Scale: Allows you to adjust the prop's X, Y and Z scale
  • Script: Select up to 3 scripts here and adjust their properties
  • State: Manage various aspects of the object's state, such as collision, visibility, and lighting
  • Plugins: Any available plug-ins can be found here, such as door licensing
  • Minimize: On the left side of PE, press the minus symbol to minimize the PE window. Press the arrow button to maximize it again


Buttons & Menus (Bottom)

  • Selection Menu: If you have multiple items selected, you can toggle betweent hem using this drop-down menu
  • Lock / Save & Release: Saves changes to the selected object and 'releases' (deselects) it
  • Paper / New Object: Opens the object creation menu, where you can brows available props and create one
  • Double Paper / Clone Object: Creates an identical copy of the selected object
  • Trash: Deletes the selected object permanently
  • Checkmark / Save: Saves changes to the selected object, but does not release it (object stays selected)
  • Curved Arrow / Undo: Undoes the last change
  • List Paper / Prop List: Opens a list of all props currently in the property. Click a prop to select it. Right-click a prop to see more options
  • X / Exit: exits Prop Editor. You may lose unsaved changes





Create A New Prop

  1. Click the button that looks like a sheet of paper, beside the lock button
  2. You can scroll through the list to find the prop you want, or narrow it down by using the Category and Type menus. You can also use the Keywords field to search the list
  3. Click a prop name to see a sample of the prop. You can move around it to get different views
  4. Select the prop you want and click Create. A copy of the prop will now be created and automatically selected for you so you can modify it




Copy A Prop

There are two ways to clone a prop:


If the prop is not already selected:

  1. Right-click the prop you want to copy
  2. Click Clone. A copy of the prop will be created and auto-selected. You can place it where you want


If the prop is already selected:

  1. Click the clone button (looks like two sheets of paper). A copy of the prop will be created and auto-selected. You can place it where you want.



Delete A Prop


If the prop is not already selected:

  1. Right-click the prop you want to copy
  2. Click Delete. The prop will be permanently deleted.


If the prop is already selected:

  1. Click the trash button. The prop will be permanently deleted.



Modify A Prop

  1. Right-click a prop to open its right-click menu
  2. Click Place to
    • Move the prop by dragging your mouse back and forth and side to side. Hold the Ctrl key while dragging the mouse or scrolling to move it vertically
    • Rotate the prop horizontally using the scroll function on your mouse
    • Resize the prop by holding the Shift key while using the scroll function on your mouse
  3. Click Properties to select the prop for modifications


Now that your prop is selected, you can use the various tabs to modify its properties:



Position

Enter numbers in the X, Y, and X axis fields to position your prop.


You can also click and hold the axis arrows in the menu to move the prop. Check or uncheck the 'Relative' box to indicate whether you'd like to move the prop based on your view, or the prop's absolute position.



Rotation

Enter numbers in the X, Y, and X axis fields to rotate your prop.


You can also click and hold the axis arrows in the menu to rotate the prop.



Scale

Enter numbers in the X, Y, and X axis fields to change the size of your prop


You can also click and hold the axis arrows in the menu to resize the prop. Check or uncheck the 'Uniform' box to indicate whether or not you'd like the object's proportions to stay the same as you resize it. 



Script

Use the drop-down menu to select which script to attach to the object. Once a script is selected, you will be able to modify its settings, if it has any.


If you'd like to attach multiple scripts, use the numbered drop-down to the right to add up to 3. 


For a list of scripts, see the Scripts & States article. 



State

Scroll through the list to see available state settings for the prop, such as collision, visibility, and lighting. 


For a list of states, see the Scripts & States article.



Plugins

Members with certain roles or licenses can access plugins, such as the door licensing plugin, to add special features to their doors.




More Prop Editing Guides
Coming Soon